Singapore, Singapore, March thirteenth, 2025, Chainwire
Aethir, a supplier of decentralized cloud gaming infrastructure, has been featured in a newly launched case research by SuperScale, a worldwide knowledgeable in gaming person acquisition. The research offers an in-depth evaluation of how Aethir’s cloud streaming expertise enhances person acquisition methods for gaming studios, presenting a scalable different to conventional app retailer distribution.
Cloud Streaming as a Direct-to-Shopper Resolution
Gaming studios usually face excessive service charges when distributing video games by means of business app shops, with some platforms taking as much as 30% of a sport’s income. Aethir’s decentralized cloud infrastructure permits studios to bypass these prices by using web-based streaming, offering an impartial publishing mannequin designed to reinforce person acquisition.
Key facets of Aethir’s cloud streaming embrace:
Decreased Reliance on App Shops – Internet-based streaming eliminates the necessity for app retailer downloads, permitting publishers to retain a larger share of income.Decrease Person Acquisition Prices – Immediate play through social media or ads reduces friction within the person journey, enhancing conversion charges.Expanded System Accessibility – Video games may be performed on PCs, cell units, and sensible TVs with out {hardware} limitations.Different Monetization Fashions – Subscription-based entry, direct microtransactions, and in-game purchases may be managed independently of third-party platform charges.
Insights from SuperScale’s Case Research
SuperScale performed a two-phase evaluation to evaluate Aethir’s influence on gaming person acquisition, specializing in conversion charges and return on advert spend (ROAS). The cell sport Tiny Tower was chosen because the check topic.
Part 1: Conversion Charge Evaluation
SuperScale examined how completely different engagement strategies—”Stream Now,” “Immediate Play,” and “Obtain”—affected person acquisition metrics, significantly price per set up (CPI) and engagement charges.
Findings from Part 1:
43% extra gamers opted for fast play over direct downloads.Click on-through charges (CTR) elevated by 35% in comparison with conventional obtain strategies.Conversion charges had been 45% greater for the streaming possibility.
Part 2: ROAS and Person Engagement
Part 2 measured early engagement and ROAS by evaluating person conduct between app retailer downloads and Aethir’s Stream Now function.
Findings from Part 2:
143% extra customers engaged with the Stream Now function in comparison with direct downloads.Day 7 ROAS elevated by 75%.Common income per person (ARPU) grew by 93% with Stream Now.Session counts elevated by 77% on common.Session period was 26% longer.Day-one retention improved by 60%, whereas day-seven retention elevated by 80%.
Potential Functions for Aethir’s Cloud Streaming
Aethir’s cloud streaming infrastructure could also be significantly helpful for:
Established publishers trying to drive direct visitors and optimize income fashions.Dwell service and MMO video games requiring seamless cross-device entry.Video games with social and viral enchantment, the place immediate playability enhances influencer-driven advertising and marketing methods.Rising markets, the place cloud streaming affords an answer for customers with out high-end gaming {hardware}.
SuperScale’s findings spotlight Aethir’s position in enhancing gaming person acquisition by means of decentralized cloud streaming. The whole research is on the market on Aethir’s web site.
About Aethir
Aethir is a decentralized cloud computing infrastructure supplier centered on optimizing GPU distribution and utilization for enterprise functions. By transferring away from centralized fashions, Aethir permits scalable entry to computational sources, supporting companies throughout varied industries and areas.
Contact
Advertising and marketing DirectorDikshaAethir[email protected]